Archive for the ‘VMware’ Category


Problem :

I experience this snapshot error with VEEAM backup and replication. For both  the error ,one single solution worked for me .

Error :

1) Consolidating virtual machine snapshots fails with the error: Change tracking target file already exists 

or

2) Creating Snapshot failed : The virtual disk is either corrupted or not a supported format.

 

Resolution :

To resolve this issue, the CBT files need to be moved out of the working folder of the affected virtual machine(s).

To move the CBT files and consolidate snapshots:
  1. Connect to the ESXi host that the virtual machine is running on using SSH.
  2. Navigate to the virtual machine folder using this command:

    cd /vmfs/volumes/datastore/virtual_machine/

  3. List the contents of the directory using the ls command and look for .ctk files.
  4. Create a temporary directory for the CBT files.

    For example:

    mkdir tmp

  5. Move the CBT files to this directory with this command:

    mv *-ctk.vmdk tmp/

  6. Run the snapshot  again.

Experiencing this issue first thing in the morning while provisioning some VD in an existing pool . Then also tried to create a new pool and issue remains the same . Tried the following KB from vmware but doing some mistake at the end while editing pae_moid attribute . Please note you need to put vm-<MOID> to get it work . I need to log call with vmware support for this .

KB location : http://kb.vmware.com/selfservice/microsites/search.do?language=en_US&cmd=displayKC&externalId=2004269

In View Administrator a View desktop has a status of “Provisioned (Missing)”

Symptoms

  • In View Administrator, a View desktop has a status of Provisioned (Missing).
  • In vCenter, the View desktop is present and is fully functional.
  • You cannot log in into the View desktop.

Cause

A common cause for this issue is if a vSphere/vCenter administrator had previously removed a View VM from inventory and later added it back into inventory. This can cause the View VM to get a different MOID (Managed Object ID) within vCenter. The VM’s MOID now differs between the vCenter database and VMware View’s ADAM database.

Resolution

To resolve this issue, you must make the VM’s MOID in the ADAM database match the vCenter MOID. To make the MOIDs match:

Note: The MOID in vCenter is in the form of a number. In the ADAM database, the number is preceded by vm-.

  1. Determine the VM’s MOID within the vCenter Database:
    1. Connect to the vCenter Database.
    2. Execute this query:

      Select id from vpx_entity where name='<Name of the VM>'

      This returns the VM’s MOID as seen by vCenter.

  2. Determine the VM’s MOID in the ADAM database on the View Connection Server:
    1. Log in to the machine hosting your VMware View Connection Server through the VMware Infrastructure Client or Microsoft RDP.
    2. Open the ADAM Active Directory Service Interfaces Editor:
      • Windows 2003: Go to Start > Programs > ADAM > ADAM ADSI Edit.
      • Windows 2008: Go to Start > All Programs >Administrator Tools > ADSI Edit.
    3. Right-click ADAM ADSI Edit and click Connect to.
    4. Ensure that Select or type a domain or server is selected and that Destination points to localhost.
    5. Select Distinguished Name (DN) or naming context
    6. Type dc=vdi, dc=vmware, dc=int.
    7. Run a query against OU=Servers, DC=vdi, DC=vmware, DC=int with this string:

      (&(objectClass=pae-VM)(pae-displayname=<Virtual Machine name>))

      Note: The <Virtual Machine Name> can use * or ? as a wildcard to match multiple desktops.

    8. Double-click the CN record for the VM you want to edit.
    9. Scroll down until you see the pae-MOID attribute.
    10. Double-click pae-MOID
    11. Change the pae-MOID to match the VM’s MOID as seen in vCenter.
    12. Restart the Connection Server service for the changes to take effect.

Each disk drive for a virtual machine consists of a pair of .vmdk files. One is a text file containing descriptive data about the virtual hard disk, and the second is the actual content of that disk. For example, a virtual machine named examplevm has one disk attached to it. This disk is comprised of a examplevm.vmdk descriptor file of under 1 KB, and a 10 GB examplevm-flat.vmdk flat file which contains virtual machine content.

This article helps you to recreate a lost virtual disk descriptor file.

Detailed steps

To create a virtual machine disk:

  1. Log into the terminal of the ESXi/ESX host:
  2. Navigate to the directory that contains the virtual machine disk with the missing descriptor file using the command:# cd /vmfs/volumes/myvmfsvolume/mydir

    Note:

    • If you are using a version of ESXi, you can access and modify files and directories using the vSphere Client Datastore Browser or the vifs utility included with the vSphere CLI. For more information, see the section Performing File System Operations in the vSphere Command-Line Interface Documentation.
    • If you are using VMware Fusion, the default location for the virtual machine files is the home/Documents/Virtual Machines.localized/virtual_machine/ folder, where home is your home folder, and virtual_machine is the name of the virtual machine.
  3. Identify the type of SCSI controller the virtual disk is using. You can do this by examining the virtual machine configuration file (.vmx). The controller is identified by the line scsi#.virtualDev, where # is the controller number. There may be more than one controller and controller type attached to the virtual machine, such as lsisas1068 (which is the LSILogic SAS controller), lsilogic, or buslogic. This example uses lsilogic:scsi0.present = “true”
    scsi0.sharedBus = “none”
    scsi1.present = “true”
    scsi1.sharedBus = “virtual”
    scsi1.virtualDev = “lsilogic”
  4. Identify and record the exact size of the -flat file using a command similar to:# ls -l vmdisk0-flat.vmdk

    -rw——- 1 root root 4294967296 Oct 11 12:30 vmdisk0-flat.vmdk

  5. Use the vmkfstools command to create a new virtual disk:# vmkfstools -c 4294967296 -a lsilogic -d thin temp.vmdk

    The command uses these flags:

    • -c sizeThis is the size of the virtual disk.
    • -a virtual_controllerWhether the virtual disk was configured to work with BusLogic, LSILogic (for both lsilogic and lsilogic SAS) or IDE.
    • -d thinThis creates the disk in thin-provisioned format.

    Note: To save disk space, we create the disk in thin-provisioned format using the type thin. The resulting flat file then consumes minimal amounts of space (1 MB) instead of immediately assuming the capacity specified with the -c switch. The only consequence, however, is the descriptor file contains an extra line that must be manually removed in a later step.

    The temp.vmdk and temp-flat.vmdk files are created as a result.

  6. Delete temp-flat.vmdk, as it is not needed. Run the command:# rm temp-flat.vmdk
  7. Rename temp.vmdk to the name that is required to match the orphaned .flat file (or vmdisk0.vmdk, in this example):# mv temp.vmdk vmdisk0.vmdk
  8. Edit the descriptor file with a text editor:
    1. Under the Extent Description section, change the name of the .flat file to match the orphaned .flat file you have.
    2. Find and remove the line ddb.thinProvisioned = “1” if the original .vmdk was not a thin disk. If it was, retain this line.# Disk DescriptorFile
      version=1
      CID=fb183c20
      parentCID=ffffffff
      createType=”vmfs”

      # Extent description
      RW 8388608 VMFS “vmdisk0-flat.vmdk”

      # The Disk Data Base
      #DDB

      ddb.virtualHWVersion = “4”
      ddb.geometry.cylinders = “522”
      ddb.geometry.heads = “255”
      ddb.geometry.sectors = “63”
      ddb.adapterType = “lsilogic”
      ddb.thinProvisioned = “1”

      The virtual machine is now ready to power on. Verify your changes before starting the virtual machine.

      If powering on the virtual machine is not successful, see Troubleshooting a virtual machine that is unable to power on (2001005).

  9. To check the disk chain for consistency, run this command against the disk descriptor file:For ESXi 5.0:
    # vmkfstools -e filename.vmdk

    For a complete chain, you see output similar to:
    Disk chain is consistent

    For a broken chain, you will see a summary of the snapshot chain and then an output similar to:
    Disk chain is not consistent : The parent virtual disk has been modified since the child was created. The content ID of the parent virtual disk does not match the corresponding parent content ID in the child (18)

    For ESXi 3.5/4.x:
    # vmkfstools -q filename.vmdk

    For a complete chain, you see output similar to:
    filename.vmdk is not an rdm

    For a broken chain, you see output similar to:
    Failed to open ‘test-000001.vmdk’ : The parent virtual disk has been modified since the child was created (18)

Ref : http://kb.vmware.com/selfservice/microsites/search.do?language=en_US&cmd=displayKC&externalId=1002511


We were getting the following error at the summery tab on each ESXi host .

  • ESXi host shows the error:

    ESXi Shell for the Host has been enabled

  • ESXi host shows the error:

    SSH for the host has been enabled

Go the solution from this KB. Hope this helps.

 

Ashraf


Just a quick solution on a error while I was installing vMa 5 . The ovf was deployed ok but while trying to power the vMa on , it was coming up with the following error on the screen .

“Power On virtual machine <VM name> Cannot initialize property ‘ vami.DNS0.vSphere_Man- agement_Assistant_(vMA)’ , since network ‘<network name>’ has no associated IP pool configuration.”

Solution :

– Edit the vMA virtual machine’s properties .

– go to Options, vApp Options and select disable.

– Acknowledge the warning and click OK to close the VM properties.

-Start vMa . It should be ok now.

 

 

 

How to disable firewall from ESXi

Posted: February 18, 2013 in VMware
Tags: ,

Was trying to disable firewall option from ESXi . Though it was not recommanded but need to do that for a specific reason . First I tried with “chkconfig” but it was not listed there .However it was listed with  “esxcli” command . Here is how you do it .

esxcli network firewall set --enabled false

 

 


Was looking for solution to increase the persistent disk space for a user today who was running out of space. I am using view 4.5 . Very easy to set the configuration to reflect the new size is future deployment of a pool . But need to do some manual work for already provisioned VM . It will a bit of pain if you already have few vm deployed already. Not sure if there is any work around but will check in future.

To start with the pool needs to be changed if all future pool machines need to selected HDD  , do the following .

1. Login to the VMware View Administrator.
2. Select the pools from the ‘Inventory.
3. Select Edit from the top menu tabs
4. Under View Composer Disk change the value of Persistent disk size to the required value
5. Click OK

From now on any new deployed vm will get the edited Persistent HDD size.However already provisioned VM from that pool will still have the old persistent HDD.Do the following fow those VM.

1. Login to the vSphere Client
2. Select the virtual machine that needs to be changed and right click selecting Edit Settings…
4. Select the Hard disk that is the current persistent disk. Make sure you are changing the right HDD . You can double check the HDD name from Vmware View Administrator console.
5. In the Disk Provisioning section change the Provisioned Size to the required size
6. Click OK.

Now restart the virtual machine and login to this with a username that got Administrative right.Then do the following.

1. Click Start and the right click on Computer selecting Manage
6. Select Disk Management
7. Select the disk to be change and right click selecting Extend Volume…
8. Click Next
9. Click Next
10. Click Finish
11. Close the window and logoff the machine

Now check the Persistent disk space from my computer to make sure you are getting the right HDD size.

Ashraf

ESXTOP

Posted: January 10, 2012 in VMware
Tags: ,

Was reading about esxtop for performance monitoring and troubleshooting .Duncan epping got a really good article on his blog . Highly recommanded to read that along with esxtop bible . Attached some links  for reference .

ESXTOP

esxtop values/thresholds!

esxtop -l ?

Click to access vReference-esxtop0.2.pdf

===================================================================================================

Ref : http://communities.vmware.com/docs/DOC-11812

Interpreting esxtop 4.1 Statistics

VERSION 4  Click to view document history
Created on: 15-Nov-2010 11:27 by haiping – Last Modified:  30-Nov-2010 20:03 by haiping

Table of Contents

Section 1. Introduction

Section 2. CPU

Section 2.1 Worlds and Groups

Section 2.2 PCPUs

Section 2.3 Global Statistics

Section 2.4 World Statistics

Section 3. Memory

Section 3.1 Machine Memory and Guest Physical Memory

Section 3.2 Global Statistics

Section 3.3 Group Statistics

Section 4 Disk

Section 4.1 Adapter, Device, VM screens

Section 4.2 Disk Statistics

Section 4.2.1 I/O Throughput Statistics

Section 4.2.2 Latency Statistics

Section 4.2.3 Queue Statistics

Section 4.2.4 Error Statistics

Section 4.2.5 PAE Statistics

Section 4.2.6 Split Statistics

Section 4.2.7 Clone Statistics

Section 4.2.8 ATS Statistics

Section 4.2.9 Zero Statistics

Section 4.2.10 Reservation Statistics

Section 4.3 Batch Mode Output

Section 5 Network

Section 5.1 Port

Section 5.2 Port Statistics

Section 6. Interrupt

Section 7. Batch Mode

 

Section 1. Introduction

Esxtop allows monitoring and collection of data for all system resources: CPU, memory, disk and network. When used interactively, this data can be viewed on different types of screens; one each for CPU statistics, memory statistics, network statistics, disk adapter statistics,  disk device statistics, disk  VM  statistics and interrupt statistics. In the batch mode, data can be redirected to a file for offline uses.

 

Many esxtop statistics are computed as rates, e.g. CPU statistics %USED. A rate is computed based on the refresh interval, the time between successive snapshots. For example, %USED = ( CPU used time at snapshot 2 – CPU used time at snapshot 1 ) / time elapsed between snapshots. The default refresh interval can be changed by the command line option “-d“, or the interactive command ‘s’. The return key can be pressed to force a refresh.

 

In each screen, data is presented at different levels of aggregation. It is possible to drill down to expanded views of this data. Each screen provides different expansion options.

 

It is possible to select all or some fields for which data collection is done. In the case of interactive use of esxtop, the order in which the selected fields are displayed can be selected.

 

In the following sections, this document will describe the esxtop statistics shown by each screen and their usage.

 

Section 2. CPU

Section 2.1 Worlds and Groups

Esxtop uses worlds and groups as the entities to show CPU usage. A world is an ESX Server VMkernel schedulable entity, similar to a process or thread in other operating systems. A group contains multiple worlds.

 

Let’s use a VM as an example. A powered-on VM has a corresponding group, which contains multiple worlds. There is one vcpu (hypervisor) world corresponding to each VCPU of the VM. The guest activities are represented mostly by the vcpu worlds. Besides the vcpu worlds, there are other assisting worlds, such as a MKS world and a VMX world. The MKS world assists mouse/keyboard/screen virtualization. The VMX world assists the vcpu worlds (the hypervisor). The usage of the VMX world is out of the scope of this document. There is only one vmx world for each VM

 

There are other groups besides VM groups. Let’s go through a few examples:

 

  • The “idle” group is the container for the idle worlds, each of which corresponds to one PCPU.
  • The “system” group contains the VMKernel system worlds.
  • The “helper” group contains the helper worlds that assist VMKernel operations.
  • In classic ESX, the “console” group is for the console OS, which runs ESX management processes. In ESXi, these ESX management processes are running as user worlds directly on VMKernel. So, on an ESXi box you  can see much more groups than on a classic ESX, but not the “console” group.

 

Note that groups can be organized in a hierarchical manner in ESX. However, esxtop shows, in a flat form, the groups that contain some worlds. More detailed discussion on the groups are out of the scope.

 

Q: Why can’t we find any vmm worlds for a VM?

A: cpu scheduler merges “vmm” and “vcpu” statistics to one vcpu world. So, CPU stats won’t show vmm worlds. This is not a problem.

 

Section 2.2 PCPUs

In esxtop, a PCPU refers to a physical hardware execution context, i.e., a physical CPU core if hyper-threading is unavailable or disabled, or a logical CPU (aka LCPU or SMT thread) if hyper-threading is enabled.

  • When hyper-threading is unavailable or disabled, a PCPU is the same as a core. (So, esxtop does not show the “CORE UTIL(%)”).
  • When hyper-threading is used, a PCPU is a logical CPU (aka a LCPU or SMT thread). So, there are two PCPUs on each core, i.e. PCPU 0 and PCPU 1 on Core 0, PCPU 2 and PCPU 3 on Core 1, etc.

 

Section 2.3 Global Statistics

  • “up time”

The elapsed time since the server has been powered on.

 

  • “number of worlds”

The total number of worlds on ESX Server.

 

  • “CPU load average”

The arithmetic mean of CPU loads in 1 minute, 5 minutes, and 15 minutes, based on 6-second samples. CPU load accounts the run time and ready time for all the groups on the host.

 

  • “PCPU UTIL(%)”

The percentage of unhalted CPU cycles per PCPU, and its average over all PCPUs.

 

Q: What does it mean if PCPU UTIL% is high?

A: It means that you are using lots of resource. (a) If all of the PCPUs are near 100%, it is possible that you are overcommiting your CPU resource. You need to check RDY% of the groups in the system to verify CPU overcommitment. Refer to RDY% below. (b) If some PCPUs stay near 100%, but others are not, there might be an imbalance issue. Note that you’d better monitor the system for a few minutes to verify whether the same PCPUs are using ~100% CPU. If so, check VM CPU affinity settings.

 

  • “CORE UTIL(%)” (only displayed when hyper-threading is enabled)

The percentage of CPU cycles per core when at least one of the PCPUs in this core is unhalted, and its average over all cores. It’s the reverse of the “CORE IDLE” percentage, which is the percentage of CPU cycles when both PCPUs in this core are halted.

 

It is displayed only when hyper-threading is used.

 

Note that, in batch mode, we show the corresponding “CORE UTIL(%)” of each PCPU. So, PCPU 0 and PCPU 1 have the same “CORE UTIL(%)” number, i.e. the “CORE UTIL(%)” of Core 0.

 

Q: What is the difference between “PCPU UTIL(%)” and “CORE UTIL(%)”?

A: A core is utilized, if either or both of the PCPUs on this core are utilized. The percentage utilization of a core is not the sum of the percentage utilization of both PCPUs. Let’s use a few examples to illustrate this.

 '+' means busy, '-' means idle. (1) PCPU 0:   +++++----- (%50)     PCPU 1:   -----+++++ (%50)     Core 0:   ++++++++++ (%100) (2) PCPU 0:   +++++----- (%50)     PCPU 1:   +++++----- (%50)     Core 0:   +++++----- (%50) (3) PCPU 0:   +++++----- (%50)     PCPU 1:   ---+++++-- (%50)     Core 0:   ++++++++-- (%80) 

 

 

In all the three above scenarios, each PCPU is utilized by 50%. But, depending on how often they are run at the same time, the core utilization is between 50% and 100%. Generally speaking,

 

 

 

 

 

 Max(PCPU0_UTIL%, PCPU1_UTIL%) <= CORE0_UTIL% <= Min(PCPU0_UTIL% + PCPU1_UTIL%, 100%) 

 

 

Q: How do I retrieve the average core UTIL% no matter whether hyper-threading is used.

A: If hyper-threading is used, get the average “CORE UTIL(%)” directly. Otherwise, i.e. hyper-threading is unavailable or disabled, a PCPU is a Core, then We can just use the average “PCPU UTIL(%)”. Based on esxtop batch output, we can use something like below.

 

 

 

 

 

      if ("Physical Cpu(_Total)\% Core Util Time" exists) // Indicating hyper-threading is used         return "Physical Cpu(_Total)\% Core Util Time";      else         return "Physical Cpu(_Total)\% Util Time"; 

 

 

 

 

  • “PCPU USED(%)”

The percentage CPU usage per PCPU, and its average over all PCPUs.

 

Q: What is the difference between “PCPU UTIL(%)” and “PCPU USED(%)”?

A: While “PCPU UTIL(%)” indicates how much time a PCPU was busy (unhalted) in the last duration, “PCPU USED(%)” shows the amount of “effective work” that has been done by this PCPU. The value of “PCPU USED(%)” can be different from “PCPU UTIL(%)” mainly for the following two reasons:

 

(1) Hyper-threading

The two PCPUs in a core share a lot of hardware resources, including the execution units and cache. And thus, the “effective work” done by a PCPU when the other PCPU in the core is busy is usually much less than the case when the other PCPU is idle. Based on this observation, our CPU scheduler charges each PCPU half of the elapsed duration when both PCPUs are busy. If only one PCPU is busy during a time period, the PCPU is charged for all that time period. Let’s use some examples to illustrate this.

 '+' means busy, '-' means idle. (1) PCPU 0:   +++++----- (UTIL: %50 / USED: %50)     PCPU 1:   -----+++++ (UTIL: %50 / USED: %50) (2) PCPU 0:   +++++----- (UTIL: %50 / USED: %25)     PCPU 1:   +++++----- (UTIL: %50 / USED: %25) (3) PCPU 0:   +++++----- (UTIL: %50 / USED: %40, i.e. %30 + 20%/2)     PCPU 1:   ---+++++-- (UTIL: %50 / USED: %40, i.e. %20/2 + %30) 

 

 

In all the three above scenarios, each PCPU is utilized by 50%. But, depending on whether they are busy at the same time, the PCPU USED(%) is between 25% and 50%. Generally speaking,

 

 

 

 

 

                                      /- PCPU0_UTIL%/2, if PCPU0_UTIL% < PCPU1_UTIL%        PCPU0_UTIL% >= PCPU0_USED% >= |                                      \- (PCPU0_UTIL% - PCPU1_UTIL%) + PCPU1_UTIL%/2, otherwise 

 

 

Please note that the above inequations may not hold due to frequency scaling, which is discussed next.

 

(2) Power Management

The frequency of a PCPU may be changed due to power management. Obviously, a PCPU does less “effective work” (in a unit of time) when the frequency is lower. The CPU scheduler adjusts the “PCPU USED(%)” based on the frequency of the PCPU.

 

 

 

 

 

           PCPU_USED% = PCPU_UTIL% * Effective_Frequency / Nominal_Frequency 

 

 

Suppose that UTIL% is 80%, and the nominal frequency is 2 GHz. If the effective frequency is 1.5 GHz. USED% would be 80% * 1.5 / 2 = 60%. Please note that since the CPU frequency may change often, you may go to the esxtop power screen, pressing ‘p’, to see how often the PCPU stays at what states, which can help guess the effective frequency.

 

Please also note that turbo mode may make the effective frequency higher than the nominal frequency. In that case, USED% would be higher than UTIL%.

 

If we want to add both reasons into account, just to make it more complicated, we can have something like this.

 

 

 

 

 

                       PCPU0_USED%            /- PCPU0_UTIL%/2, if PCPU0_UTIL% < PCPU1_UTIL%      PCPU0_UTIL% >= * Nominal_Frequency    >= |                     / Effective_Frequency    \- (PCPU0_UTIL% - PCPU1_UTIL%) + PCPU1_UTIL%/2, otherwise 

 

 

Q: Why do I see ~100% for the average “PCPU UTIL(%)”, but the average “PCPU USED(%)” is ~50%?

A: It is very likely that hyper-threading is enabled. A PCPU is only charged half the time when both PCPUs are busy. Typically,

 

 

 

 

 

         0 <= PCPU0_USED% + PCPU1_USED% <= 100% * Effective_Frequency / Base_Frequency 

 

 

Suppose that CPU frequency is fixed to base frequency, (e.g. power management features are not used), the sum of PCPU USED% for two PCPUs on the same core would be less than 100%. So, the average PCPU USED(%) won’t be higher than 50%.

 

Q: Why is average CPU usage in vSphere client ~100%, but, average “PCPU USED(%)” in esxtop is ~50%?

A: Same as above. It is likely due to hyper-threading. The average CPU usage in vSphere client is deliberately doubled when hyper-threading is used; while esxtop does not double the average “PCPU USED(%)”, which would otherwise mean the average USED% of all the cores.

 

Q: How do I retrieve the average core USED% no matter whether hyper-threading is used.

A: If hyper-threading is used, USED% for a core would be the sum of USED% for the corresponding PCPUs on that core. So, the average core USED% doubles the average PCPU USED%. Otherwise, i.e. hyper-threading is unavailable or disabled, a PCPU is a core, then we can just use the average “PCPU USED(%)”. Based on esxtop batch output, we can use something like below.

 

 

 

 

 

      if ("Physical Cpu(_Total)\% Core Util Time" exists) // Indicating hyper-threading is used         return "Physical Cpu(_Total)\% Processor Time" * 2;      else         return "Physical Cpu(_Total)\% Processor Time"; 

 

 

 

 

  • “CCPU(%)”

Percentages of total CPU time as reported by the ESX Service Console. “us” is for percentage user time, “sy” is for percentage system time, “id” is for percentage idle time and “wa” is for percentage wait time. “cs/sec” is for the context switches per second recorded by the ESX Service Console.

 

Q: What’s the difference of CCPU% and the console group stats?

A: CCPU% is measured by the COS. “console” group CPU stats is measured by VMKernel. The stats are related, but not the same.

 

Section 2.4 World Statistics

A group statistics is the sum of world statistics for all the worlds contained in that group. So, this section focuses on worlds. You may apply the description to the group as well, unless stated otherwise.

 

ESX can make use of the HyperThreading technology, so, the performance counters takes HyperThreading into consideration as well. But, to simplify this document, we will ignore HT related issues. Please refer to “Resource Management Guide” for more details.

 

  • “%USED”

The percentage physical CPU time accounted to the world. If a system service runs on behalf of this world, the time spent by that service (i.e. %SYS) should be charged to this world. If not, the time spent (i.e. %OVRLP) should not be charged against this world. See notes on %SYS and %OVRLP.

 

%USED = %RUN + %SYS – %OVRLP

 

+Q: Is it possible that %USED of a world is greater than 100%?+

+A: Yes, if the system service runs on a different PCPU for this world. It may happen when your VM has heavy I/O.+

 

+Q: For an SMP VM, why does VCPU 0 have higher CPU usage than others?+

+A: The system services are accounted to VCPU 0. You may see higher %USED on VCPU 0 than others, although the run time (%RUN) are balanced for all the VCPUs. This is not a problem for CPU scheduling, but only the way VMKernel does the CPU accounting.+

 

+Q: What is the maximum %USED for a VM group?+

+A: The group stats is the sum of the worlds. So, the maximum %USED = NWLD * 100%. NWLD is the number of worlds in the group.+

 

+Typically, worlds other than VCPU worlds are waiting for events most of time, not costing too much CPU cycles. Among all the worlds, VCPU worlds represent best the guest. Therefore, %USED for a VM group usually do not exceed Number of VCPUs * 100%.+

 

+Q: What does it mean if %USED of a VM is high?+

+A: The VM is using lots of CPU resource. You may expand to worlds to see what worlds are using most of them.+

 

  • “%SYS”

The percentage of time spent by system services on behalf of the world. The possible system services are interrupt handlers, bottom halves, and system worlds.

 

+Q: What does it mean if %SYS is high?+

+A: It usually means that your VM has heavy I/O.+

 

+Q: Are %USED and %SYS similar to user time and system time in Linux?+

+A: No. They are totally different. For Linux OS, user (system) time for a process is the time spent in user (kernel) mode. For ESX, %USED is for the accounted time and %SYS is for the system service time.+

 

  • “%OVRLP”

The percentage of time spent by system services on behalf of other worlds. In more detail, let’s use an example.

 

When World ‘W1’ is running, a system service ‘S’ interrupts ‘W1’ and services World ‘W2’. The time spent by ‘S’, annotated as ‘t’, is included in the run time of ‘W1’. We use %OVRLP of ‘W1’ to show this time. This time ‘t’ is accounted to %SYS of ‘W2’, as well.

 

Again, let’s take a look at “%USED = %RUN + %SYS – %OVRLP”. For ‘W1’, ‘t’ is included in %RUN and %OVRLP, not in %SYS. By subtracting %OVRLP from %RUN, we do not account ‘t’ in %USED of ‘W1’. For ‘W2’, ‘t’ is included in %SYS, not in %RUN or %OVRLP. By adding %SYS, we accounted ‘t’ to %USED of ‘W2’.

 

+Q: What does it mean if %OVRLP of a VM is high?+

+A: It usually means the host has heavy I/O. So, the system services are busy handling I/O. Note that %OVRLP of a VM group may or may not be spent on behalf of this VM. It is the sum of %OVRLP for all the worlds in this group.+

 

  • “%RUN”

The percentage of total scheduled time for the world to run.

 

+Q: What is the difference between %USED and %RUN?+

A: %USED = %RUN + %SYS – %OVRLP. (%USED takes care of the system service time.) Details above.

 

+Q: What does it mean if %RUN of a VM is high?+

+A: The VM is using lots of CPU resource. It does not necessarily mean the VM is under resource constraint. Check the description of %RDY below, for determining CPU contention.+

 

  • “%RDY”

 

The percentage of time the world was ready to run.

 

A world in a run queue is waiting for CPU scheduler to let it run on a PCPU. %RDY accounts the percentage of this time. So, it is always smaller than 100%.

 

+Q: How do I know CPU resource is under contention?+

+A: %RDY is a main indicator. But, it is not sufficient by itself.+

 

+If a “CPU Limit” is set to a VM’s resource settings, the VM will be deliberately held from scheduled to a PCPU when it uses up its allocated CPU resource. This may happen even when there is plenty of free CPU cycles. This time deliberately held by scheduler is shown by “%MLMTD”, which will be describe next. Note that %RDY includes %MLMTD. For, for CPU contention, we will use “%RDY – %MLMTD”. So, if “%RDY – %MLMTD” is high, e.g., larger than 20%, you may experience CPU contention.+

 

+What is the recommended threshold? Well, it depends. As a try, we could start with 20%. If your application speed in the VM is OK, you may tolerate higher threshold. Otherwise, lower.+

 

+Q: How do we break down 100% for the world state times?+

+A: A world can be in different states, either scheduled to run, ready to run but not scheduled, or not ready to run (waiting for some events).+

 

100% = %RUN + %READY + %CSTP + %WAIT.

 

+Check the description of %CSTP and %WAIT below.+

 

+Q: What does it mean if %RDY of a VM is high?+

+A: It means the VM is possibly under resource contention. Check “%MLMTD” as well. If “%MLMTD” is high, you may raise the “CPU limit” setting for the VM. If “%RDY – %MLMTD” is high, the VM is under CPU contention.+

 

  • “%MLMTD”

The percentage of time the world was ready to run but deliberately wasn’t scheduled because that would violate the “CPU limit” settings.

 

Note that %MLMTD is included in %RDY.

 

+Q: What does it mean if %MLMTD of a VM is high?+

+A: The VM cannot run because of the “CPU limit” setting. If you want to improve the performance of this VM, you may increase its limit. However, keep in mind that it may reduce the performance of others.+

 

  • “%CSTP”

The percentage of time the world spent in ready, co-deschedule state. This co-deschedule state is only meaningful for SMP VMs. Roughly speaking, ESX CPU scheduler deliberately puts a VCPU in this state, if this VCPU advances much farther than other VCPUs. VCPU with high %CSTP is “stopped” from executing so that another VCPU in the same virtual machine could be run to “catch-up”.

 

  • “%WAIT”

The percentage of time the world spent in wait state.

 

This %WAIT is the total wait time. I.e., the world is waiting for some VMKernel resource. This wait time includes I/O wait time, idle time and among other resources. Idle time is presented as %IDLE.

 

+Q: How do I know the VCPU world is waiting for I/O events?+

+A: %WAIT – %IDLE can give you an estimate on how much CPU time is spent in waiting I/O events. This is an estimate only, because the world may be waiting for resources other than I/O.+ +Note that we should only do this for VMM worlds, not the other kind of worlds. Because VMM worlds represent the guest behavior the best. For disk I/O, another alternative is to read the disk latency stats which we will explain in the disk section.+

 

+Q: How do I know the VM group is waiting for I/O events?+

+A: For a VM, there are other worlds besides the VCPUs, such as a mks world and a VMX world. Most of time, the other worlds are waiting for events. So, you will see ~100% %WAIT for those worlds. If you want to know whether the guest is waiting for I/O events, you’d better expand the group and analyze the VCPU worlds as stated above.+

 

+Since %IDLE makes no sense to the worlds other than VCPUs, we may use the group stats to estimate the guest I/O wait by “%WAIT – %IDLE – 100% * (NWLD – NVCPU)”. Here, NWLD is the number of worlds in the group; NVCPU is the number of VCPUs. This is a very rough estimate, due to two reasons. (1) The world may be waiting for resources other than I/O. (2) We assume the other assisting worlds are not active, which may not be true.+

 

Again, for disk I/O, another alternative is to read the disk latency stats which we will explain in the disk section.

 

Q: Why do I always see a high %WAIT for VMX/mks worlds?

A: This is normal. That means there are not too much activities on them.

 

Q: Why do I see a high %WAIT for a VM group?

A: For a VM, there are other worlds besides the VCPUs, such as a mks world and VMX worlds. These worlds are waiting for events most of time.

 

  • “%IDLE”

The percentage of time the VCPU world is in idle loop. Note that %IDLE is included in %WAIT. Also note that %IDLE only makes sense to VCPU world. The other worlds do not have idle loops, so, %IDLE is zero for them.

 

  • “%SWPWT”

The percentage of time the world is waiting for the ESX VMKernel swapping memory. The %SWPWT (swap wait) time is included in the %WAIT time.

 

Q: Why do I see a high %SWPWT for a VM group?

A: The VM is swapping memory.

 

Section 3. Memory

Section 3.1 Machine Memory and Guest Physical Memory

It is important to note that some statistics refer to guest physical memory while others refer to machine memory. “Guest physical memory” is the virtual hardware physical memory presented to the VM. “Machine memory” is actual physical RAM in the ESX host. Let’s use the following figure to explain. In the figure, two VMs are running on an ESX host, where each block represents 4 KB of memory and each color represents a different set of data on a block.

 

 

Inside each VM, the guest OS maps the virtual memory to its physical memory. ESX Kernel maps the guest physical memory to machine memory. Due to ESX Page Sharing technology, guest physical pages with the same content can be mapped to the same machine page.

 

Section 3.2 Global Statistics

  • MEM overcommit avg

Average memory overcommit level in 1-min, 5-min, 15-min (EWMA).

 

Memory overcommit is the ratio of total requested memory and the “managed memory” minus 1. VMKernel computes the total requested memory as a sum of the following components: (a) VM configured memory (or memory limit setting if set), (b) the user world memory, (c) the reserved overhead memory. (Overhead memory will be discussed in more detail for “OVHD” and “OVHDMAX” in Section 3.3.)

 

“managed memory” will be defined in “VMKMEM” section.

 

Q: What does it mean if overcommit is not 0?

A: It means that total requested guest physical memory is more than the machine memory available. This is fine, because ballooning and page sharing allows memory overcommit.

 

This metric does not necessarily mean that you will have performance issues. Use “SWAP” and “MEMCTL” to find whether you are experiencing memory problems.

 

Q: What’s the meaning of overcommit?

A: See above description for details. Roughly speaking, it reflects the ratio of requested memory and the available memory.

 

  • “PMEM” (MB)

The machine memory statistics for the host.

 

“total”: the total amount of machine memory in the server. It is the machine memory reported by BIOS.

 

“cos” : the amount of machine memory allocated to the ESX Service Console.

 

“vmk” : the amount of machine memory being used by the ESX VMKernel. “vmk” includes kernel code section, kernel data and heap, and other VMKernel management memory.

 

“other”: the amount of machine memory being used by everything other than the ESX Service Console and ESX VMKernel. “other” contains not only the memory used by VM but also the user worlds that run directly on VMKernel.

 

“free” : the amount of machine memory that is free.

 

Q: Why is total not the same as RAM size plugged in my memory slots?

A: This is because some memory range is not available for use. It is fine, if the difference is small. If the difference is big, there might be some hardware issue. Check your BIOS.

 

Q: Why can’t I find the cos part?

A: COS is only available in classic ESX. You are using ESXi.

 

Q: How do I break down the total memory?

A: total = cos + vmk + other + free

 

Q: Which one contains the memory used by VMs?

A: “other” contains the machine memory that backs guest physical memory of VMs. Note that “other” also includes the overhead memory.

 

Q: How do I know my “free” memory is low? Is it a problem if it is low?

A: You could use the “state” field, which will be explained next, to see whether the free memory is low. Basically, it is fine if you do not experience memory swapping or ballooning. Check “SWAP” and “MEMCTL” to find whether you are experiencing memory problems.

 

  • “VMKMEM” (MB)

The machine memory statistics for VMKernel.

 

“managed”: the total amount of machine memory managed by VMKernel. VMKernel “managed” memory can be dynamically allocated for VM, VMKernel, and User Worlds.

 

“minfree”: the minimum amount of machine memory that VMKernel would like to keep free. This is because VMKernel needs to keep some amount of free memory for critical uses.

 

“rsvd” : the amount of machine memory that is currently reserved. “rsvd” is the sum of three parts: (a) the reservation setting of the groups; (b) the overhead reservation of the groups; (c) “minfree”.

 

“ursvd” : the amount of machine memory that is currently unreserved. It is the memory available for reservation.

 

Please note that the VM admission control is done at resource pool level. So, this statistics is not used directly by admission control. “ursvd” can be used  as a system level indicator.

 

“state” : the free memory state. Possible values are high, soft, hard and low. The memory “state” is “high”, if the free memory is greater than or equal to 6% of “total” – “cos”. If is “soft” at 4%, “hard” at 2%, and “low” at 1%. So, high implies that the machine memory is not under any pressure and low implies that the machine memory is under pressure.

 

While the host’s memory state is not used to determine whether memory should be reclaimed from VMs (that decision is made at the resource pool level), it can affect what mechanisms are used to reclaim memory if necessary. In the high and soft states, ballooning is favored over swapping. In the hard and low states, swapping is favored over ballooning.

 

Please note that “minfree” is part of “free” memory; while “rsvd” and “ursvd” memory may or may not be part of “free” memory. “reservation” is different from memory allocation.

 

Q: Why is “managed” memory less than the sum of “vmk”, “other” and “free” in the PMEM line? Is it normal?

+A: It is normal, just the way we do accounting. A more precise definition for “managed” is the free memory after VMKernel initialization. So, this amount of memory can be dynamically allocated for use of VMs, VMKernel, and user worlds. “managed” = “some part of vmk” + “other” + “free”.+

 

+So, “managed” &lt; “vmk” + “other” + “free”. Or, in an equivalent form, “managed” &lt; “total” – “cos”.+

 

Q: How do I break down the managed memory in terms of reservation?

A: “managed” = “rsvd” + “ursvd” + “vmkernel usage”

 

VMKernel machine memory manager needs to use some part of memory, which should not be subject to reservation, so, it is not in “rsvd”, nor in “ursvd”. In the above equation, we put this part under “vmkernel usage”. Unfortunately, it is not shown directly in esxtop.

 

Note that the vmkernel usage in managed memory is part of “vmk”.

 

Q: What does it mean if “ursvd” is low?

A: VMKernel admission control prohibits a VM PowerOn operation, if it cannot meet the memory reservation of that VM. The memory reservation includes the reservation setting, a.k.a. “min”, and the monitor overhead memory reservation. Note that even if “min” is not set, VMKernel still needs to reserve some amount  of memory for monitor uses.

 

So, it is possible that even though you have enough free memory, a new VM cannot power on due to the violation of memory reservation.

 

Q: Why do I fail admission control even though “ursvd” is high?

A: The VM admission control is done at resource pool level. Please check the “min” setting of all its parent resource pools.

 

Q: Why is “managed” greater than the sum of “rsvd” and “ursvd”? Is it normal?

A: It is normal. See above question. VMKernel may use some of the managed memory. It is not accounted in “rsvd” and “ursvd”.

 

Q: What is the meaning of “state”?

A: See the description of “state” above.

 

Q: How do I know my ESX box is under memory pressure?

A: It is usually safe to say the ESX box is under memory pressure, if “state” is “hard” or “low”. But, you need also check “SWAP” and “MEMCTL” to find whether you are experiencing memory problems. Basically, if there is not enough free memory and ESX are experiencing swapping or ballooning, ESX box is under memory pressure.

 

Note that ballooning does not have as big performance hit as swapping does. Ballooning may cause guest swapping. ESX swapping means host swapping.

 

Also note that A VM may be swapping or ballooning, even though there is enough free memory. This is due to the reservation setting.

 

  • “COSMEM” (MB)

The memory statistics reported by the ESX Service Console.

 

“free” : the amount of idle machine memory.

 

“swap_t”: the total swap configured.

 

“swap_f”: the amount of swap free.

 

“r/s” : the rate at which memory is swapped in from disk.

 

“w/s” : the rate at which memory is swapped out to disk.

 

Note that these stats essentially come from the COS proc nodes.

 

Q: What does it mean if I see a high r/s or w/s?

A: Your console OS is swapping. It is highly likely that your COS free memory is low. You may either configure more memory for COS and restart your ESX box, or stop some programs running inside your COS.

 

Q: Why can’t I see this COSMEM line?

A: You are using ESXi not classic ESX.

 

  • “NUMA” (MB)

The ESX NUMA statistics. For each NUMA node there are two statistics: (1) the “total” amount of machine memory managed by ESX; (2) the amount of machine memory currently “free”.

 

Note that ESX NUMA scheduler optimizes the uses of NUMA feature to improve guest performance. Please refer to “Resource Management Guide” for details.

 

Q: Why can’t I see this NUMA line?

A: You are not using a NUMA machine, or your BIOS disables it.

 

Q: Why is the sum of NUMA memory not equal to “total” in the PMEM line?

A: The PMEM “total” is the memory reported by BIOS, while the NUMA “total” is the memory managed by VMKernel machine memory manager. There are two major parts of memory seen by BIOS but not given to machine memory manager: (1) COS uses, and (2) VMKernel uses during early initialization.

 

So, Sum(“NUMA total”) &lt; “PMEM total” – “cos”.

 

Note that the free memory on all the nodes can be added up as the “free” memory in the PMEM line.

 

  • “PSHARE” (MB)

The ESX page-sharing statistics.

 

“shared”: the amount of guest physical memory that is being shared.

 

“common”: the amount of machine memory that is common across World(s).

 

“saving”: the amount of machine memory that is saved due to page-sharing.

 

The monitor maps guest physical memory to machine memory. VMKernel selects to map guest physical pages with the same content to the same machine page. In other words, those guest physical pages are sharing the same machine page. This kind of sharing can happen within the same VM or among the VMs.

 

Since each VM’s “shared” memory measures guest physical memory, the host’s “shared” memory may be larger than the total amount of machine memory if memory is overcommitted. “saving” illustrates the effectiveness of page sharing for saving machine memory.

 

“shared” = “common” + “saving”.

 

Note that esxtop only shows the pshare stats for VMs, excluding the pshare stats for user worlds.

 

  • “SWAP” (MB)

The ESX swap usage statistics.

 

“curr” : the current swap usage. This is the total swapped machine memory of all the groups. So, it includes VMs and user worlds.

 

“target”: the swap usage expected to be. This is the total swap target of all the groups. So, it includes VMs and user worlds.

 

“r/s” : the rate at which machine memory is swapped in from disk.

 

“w/s” : the rate at which machine memory is swapped out to disk.

 

Note that swap here is host swap, not guest swap inside the VM.

 

Q: What does it mean if “curr” is not the same as “target”?

A: It means ESX will swap memory to meet the swap target. Note that the actual swapping is done at the group level. So, you should check “SWCUR” and “SWTGT” for each group. We will discuss this in the next section.

 

Q: Is it bad if “r/s” is high?

A: Yes, it is very bad. This usually means that you have memory resource contention. Because swapping is synchronous, it will hurt guest performance a lot.

 

Do two things: (1) Check your “free” memory or “state” as mentioned above. If free memory is low, you need to move VMs to other hosts or add more memory to the host. (2) If free memory is not low, check your resource setting of your VMs or user worlds. You may have set a low “limit”, which causes swapping.

 

Q: Is it bad if “w/s” is high?

A: Yes, it is also very bad. This usually means that you have memory resource contention. Do the similar actions as mentioned above.

 

  • “MEMCTL” (MB)

The memory balloon statistics.

 

“curr” : the total amount of physical memory reclaimed by balloon driver. This is the total ballooned memory by the VMs.

 

“target”: total amount of ballooned memory expected to be. This is the total ballooned targets of the VMs.

 

“max” : the maximum amount of physical memory reclaimable.

 

Note that ballooning may or may not lead to guest swapping, which is decided by the guest OS.

 

Q: What does it mean if “curr” is not the same as “target”?

A: It means ESX will balloon memory to meet the balloon target. Note that the actual ballooning is done for the VM group. So, you should check “MCTLSZ” and “MCTLTGT” for each group. We will discuss this in the next section.

 

Q: How do I know the host is ballooning memory?

+A: If the “curr” is changing, you can know it is ballooning. Since

ballooning is done at VM level, a better way is to monitor “MCTLSZ” for

each group. We will discuss this in the next section.+

 

Q: Is it bad if we have lots of ballooning activities?

A: Usually it is fine. Ballooning tends to take unused memory from one VM and make them available for others. The possible side effects are (a) reducing the memory cache used by guest OS, (b) guest swapping. In either cases, it may hurt guest performance. Please note that (a) and (b) may or may not happen, depending on your workload inside VM.

 

On the other hand, under memory contention, ballooning is much better than swapping in terms of performance.

 

Section 3.3 Group Statistics

Esxtop shows the groups that use memory managed by VMKernel memory scheduler. These groups can be used for VMs or purely for user worlds running directly on VMKernel. You may see many pure user world groups on ESXi, not on classic ESX.

 

Tip: use ‘V’ command to show only the VM groups.

 

  • “MEMSZ” (MB)

For a VM, it is the amount of configured guest physical memory.

 

For a user world, it includes not only the virtual memory that is backed by the machine memory, but also the reserved backing store size.

 

Q: How do I break down “MEMSZ” of a VM?

A: A VM’s guest physical memory could be mapped to machine memory, reclaimed by balloon driver, or swapped to disk, or never touched. The guest physical memory can be “never touched”, because (1) the VM has never used it since power on; or, (2) it was reclaimed by balloon driver before, but has not been used since the balloon driver releases it last time. This part of memory is not measured directly by VMKernel.

 

“MEMSZ” = “GRANT” + “MCTLSZ” + “SWCUR” + “never touched”

 

Please refer to “GRANT”, “MCTLSZ”, “SWCUR”.

 

  • “GRANT” (MB)

For a VM, it is the amount of guest physical memory granted to the group, i.e., mapped to machine memory. The overhead memory, “OVHD” is not included in GRANT. The shared memory, “SHRD”, is part of “GRANT”.

 

The consumed machine memory for the VM, not including the overhead memory, can be estimated as “GRANT” – “SHRDSVD”. Please refer to”SHRDSVD”.

 

For a user world, it is the amount of virtual memory that is backed by machine memory.

 

Q: Why is “GRANT” less than “MEMSZ”?

A: Some guest physical memory has never been used, or is reclaimed by balloon driver, or is swapped out to the VM swap file. Note that this kind of swap is host swap, not the guest swap by the guest OS.

 

“MEMSZ” = “GRANT” + “MCTLSZ” + “SWCUR” + “never touched”

 

Q: How do I know how much machine memory is consumed by this VM?

A: GRANT accounts the guest physical memory, it may not be the same as the mapped machine memory, due to page sharing.

 

+The consumed machine memory can be estimated as “GRANT” – “SHRDSVD”.

Please note that this is an estimate. Please refer to “SHRDSVD”.+

 

Note that overhead memory, “OVHD”, is not part of the above consumed machine memory.

 

  • “SZTGT” (MB)

The amount of machine memory to be allocated. (TGT is short for “target”.) Note that “SZTGT” includes the overhead memory for a VM.

 

This is an internal counter, which is computed by ESX memory scheduler. Usually, there is no need to worry about this. Roughly speaking, “SZTGT” of all the VMs is computed based on the resource usage, available memory, and the “limit/reservation/shares” settings. This computed “SZTGT” is compared against the current memory consumption plus overhead memory for a VM to determine the swap and balloon target, so that VMKernel may balloon or swap appropriate amount  of memory to meet its memory demand. Please refer to “Resource Management Guide” for details.

 

Q: How come my “SZTGT” is larger than “MEMSZ”?

A: “SZTGT” includes the overhead memory, while “MEMSZ” does not. So, it is possible for “SZTGT” be larger than “MEMSZ”.

 

Q: How do I use “SZTGT”?

A: This is an internal counter. You don’t need to use it.

 

This counter is used to determine future swapping and ballooning activities. Check “SWTGT” and “MCTLTGT”.

 

  • “TCHD” (MB)

The amount of guest physical memory recently used by the VM, which is estimated by VMKernel statistic sampling.

 

VMKernel estimates active memory usage for a VM by sampling a random subset of the VM’s memory resident in machine memory to detect the number of memory reads and writes. VMKernel then scales this number by the size of VM’s configured memory and averages it with previous samples. Over time, this average will approximate the amount of active memory for the VM.

 

Note that ballooned memory is considered inactive, so, it is excluded from “TCHD”.

 

Because sampling and averaging takes time, “TCHD” won’t be exact, but becomes more accurate over time.

 

VMKernel memory scheduler charges the VM by the sum of (1) the “TCHD”

memory and (2) idle memory tax. This charged memory is one of the

factors that memory scheduler uses for computing the “SZTGT”.

 

Q: What is the difference between “TCHD” and working set estimate by guest OS?

A: “TCHD” is the working set estimated by VMKernel. This number may be different from guest working set estimate. Sometimes the difference may be big, because (1) guest OS uses a different working set estimate algorithm, (2) guest OS has a different view of active guest physical memory, due to ballooning and host swapping,

 

Q: How is “TCHD” used?

A: “TCHD” is a working set estimate, which indicates how actively the VM is using its memory. See above for the internal use of this counter.

 

  • “%ACTV”

Percentage of active guest physical memory, current value.

 

“TCHD” is actually computed based on a few parameters, coming from statistical sampling. The exact equation is out of scope of this document. Esxtop shows some of those parameters, %ACTV, %ACTVS, %ACTVF, %ACTVN. Here, this document provides simple descriptions without further discussion.

 

%ACTV reflects the current sample.

%ACTVS is an EWMA of %ACTV for long term estimate.

%ACTVF is an EWMA of %ACTV for short term estimate.

%ACTVN is a predict of what %ACTVF will be at next sample.

 

Since they are very internal to VMKernel memory scheduler, we do not discuss their usage here.

 

  • “%ACTVS”

Percentage of active guest physical memory, slow moving average. See above.

 

  • “%ACTVF”

Percentage of active guest physical memory, fast moving average. See above.

 

  • “%ACTVN”

Percentage of active guest physical memory in the near future. This is an estimated value. See above.

 

  • “MCTL?”

Memory balloon driver is installed or not.

 

If not, install VMware tools which contains the balloon driver.

 

  • “MCTLSZ” (MB)

The amount of guest physical memory reclaimed by balloon driver.

 

This can be called “balloon size”. A large “MCTLSZ” means lots of this VM’s guest physical memory is “stolen” to decrease host memory pressure. This usually is not a problem, because balloon driver tends to smartly steal guest physical memory that cause little performance problems.

 

Q: How do I know the VM is ballooning?

A: If “MCTLSZ” is changing, balloon driver is actively reclaiming or releasing memory. I.e., the VM is ballooning. Please note that the ballooning rate for a short term can be estimated by the change of “MCTLSZ”, assuming it is either increasing or decreasing. But, for a long term, we cannot do it this way, because that monotonically increase/decrease assumption may not hold.

 

Q: Does ballooning hurt VM performance?

A: If guest working set is smaller than guest physical memory after ballooning, guest applications won’t observe any performance degradation. Otherwise, it may cause guest swapping and hurt guest application performance.

 

Please check what causes ballooning and take appropriate actions to reduce memory pressure. There are two possible reasons: (1) The host does not have enough machine memory for use. (2) Memory used by the VM reaches the “limit” setting of itself or “limit” of the resource pools that contain this VM. In either case, ballooning is necessary and preferred over swapping.

 

  • “MCTLTGT” (MB)

The amount of guest physical memory to be kept in balloon driver. (TGT is short for “target”.)

 

This is an internal counter, which is computed by ESX memory scheduler. Usually, there is no need to worry about this.

 

Roughly speaking, “MCTLTGT” is computed based on “SZTGT” and current memory usage, so that the VM can balloon appropriate amount of memory. If “MCTLTGT” is greater than “MCTLSZ”, VMKernel initiates inflating the balloon immediately, causing more VM memory to be reclaimed. If “MCTLTGT” is less than “MCTLSZ”, VMKernel will deflate the balloon when the guest is requesting memory, allowing the VM to map/consume additional memory if it needs it. Please refer to “Resource Management Guide” for details.

 

Q: Why is it possible for “MCTLTGT” to be less than “MCTLSZ” for a long time?

A: If “MCTLTGT” is less than “MCTLSZ”, VMKernel allows the balloon to deflate. But, balloon deflation happens lazily until the VM requests new memory. So, it is possible for “MCTLTGT” to be less than “MCTLSZ” for a long time, when the VM is not requesting new memory.

 

  • “MCTLMAX” (MB)

The maximum amount of guest physical memory reclaimable by balloon driver.

 

This value can be set via vmx option “sched.mem.maxmemctl”. If not set, it is determined by the guest operating system type. “MCTLTGT” will never be larger than “MCTLMAX”.

 

If the VM suffers from ballooning, “sched.mem.maxmemctl” can be set to a smaller value to reduce this possibility. Remember that doing so may result in host swapping during resource contention.

 

  • “SWCUR” (MB)

Current swap usage.

 

For a VM, it is the current amount of guest physical memory swapped out to the backing store. Note that it is the VMKernel swapping not the guest OS swapping.

 

It is the sum of swap slots used in the vswp file or system swap, and migration swap. Migration swap is used for a VMotioned VM to hold swapped out memory on the destination host, in case the destination host is under memory pressure.

 

Q: What does it mean if “SWCUR” of my VM is high?

A: It means the VM’s guest physical memory is not resident in machine memory, but on disk. If those memory will not be used in the near future, it is not an issue. Otherwise, those memory will be swapped in for guest’s use. In that case, you will see some swap-in activities via “SWR/s”, which may hurt the VM’s performance.

 

  • “SWTGT” (MB)

The expected swap usage. (TGT is short for “target”.)

 

This is an internal counter, which is computed by ESX memory scheduler. Usually, there is no need to worry about this.

 

Roughly speaking, “SWTGT” is computed based on “SZTGT” and current memory usage, so that the VM can swap appropriate amount of memory. Again, note that it is the VMKernel swapping not the guest swapping. If “SWTGT” is greater than “SWCUR”, VMKernel starts swapping immediately, causing more VM memory to be swapped out. If “SWTGT” is less than “SWCUR”, VMKernel will stop swapping. Please refer to “Resource Management Guide” for details.

 

Q: Why is it possible for “SWTGT” to be less than “SWCUR” for a long time?

A: Since swapped memory stays swapped until the VM accesses it, it is possible for “SWTGT” be less than “SWCUR” for a long time.

 

  • “SWR/s” (MB)

Rate at which memory is being swapped in from disk. Note that this stats refers to the VMKernel swapping not the guest swapping.

 

When a VM is requesting machine memory to back its guest physical memory that was swapped out to disk, VMKernel reads in the page. Note that the swap-in operation is synchronous.

 

Q: What does it mean if SWR/s is high?

A: It is very bad for VM’s performance. Because swap-in is synchronous, the VM needs to wait until the requested pages are read into machine memory. This happens when VMKernel swapped out the VM’s memory before and the VM needs them now. Please refer to “SWW/s”.

 

  • “SWW/s” (MB)

 

Rate at which memory is being swapped out to disk. Note that this stats refers to the VMKernel swapping not the guest swapping.

 

As discussed in “SWTGT”, if “SWTGT” is greater than “SWCUR”, VMKernel will swap out memory to disk. It happens usually in two situations. (1) The host does not have enough machine memory for use. (2) Memory used by the VM reaches the “limit” setting of itself or “limit” of the resource pools that contain this VM.

 

Q: What does it mean if SWW/s is high?

A: It is very bad for VM performance. Please check the above two reasons and fix your problem accordingly.

 

If this VM is swapping out memory due to resource contention, it usually means VMKernel does not have enough machine memory to meet memory demands from all the VMs. So, it will swap out mapped guest physical memory pages to make room for the recent requests.

 

  • “SHRD” (MB)

Amount of guest physical memory that are shared.

 

VMKernel page sharing module scans and finds guest physical pages with the same content and backs them with the same machine page. “SHRD” accounts the total guest physical pages that are shared by the page sharing module.

 

  • “ZERO” (MB)

Amount of guest physical zero memory that are shared. This is an internal counter.

 

A zero page is simply the memory page that is all zeros. If a zero guest physical page is detected by VMKernel page sharing module, this page will be backed by the same machine page on each NUMA node. Note that “ZERO” is included in “SHRD”.

 

  • “SHRDSVD” (MB)

Estimated amount of machine memory that are saved due to page sharing.

 

Because a machine page is shared by multiple guest physical pages, we only charge “1/ref” page as the consumed machine memory for each of the guest physical pages, where “ref” is the number of references. So, the saved machine memory will be “1 – 1/ref” page.”SHRDSVD” estimates the total saved machine memory for the VM.

 

The consumed machine memory by the VM can be estimated as “GRANT” – “SHRDSVD”.

 

  • “COWH” (MB)

Amount of guest physical hint pages for page sharing. This is an internal counter.

 

  • “OVHDUW” (MB)

Amount of overhead memory reserved for the vmx user world of a VM group. This is an internal counter.

 

“OVHDUW” is part of “OVHDMAX”.

 

  • “OVHD” (MB)

Amount of overhead memory currently consumed by a VM.

 

“OVHD” includes the overhead memory consumed by the monitor, the VMkernel and the vmx user world.

 

  • “OVHDMAX” (MB)

Amount of reserved overhead memory for the entire VM.

 

“OVHDMAX” is the overhead memory a VM wants to consume in the future. This amount of reserved overhead memory includes the overhead memory reserved by the monitor, the VMkernel, and the vmx user world. Note that the actual overhead memory consumption is less than “OVHDMAX”. “OVHD” &lt; “OVHDMAX”.

 

“OVHDMAX” can be used as a conservative estimate of the total overhead memory.

 

Section 4 Disk

Section 4.1 Adapter, Device, VM screens

The ESX storage stack adds a few layers of code between a virtual machine and bare hardware. All virtual disks in virtual machines are seen as virtual SCSI disks. The ESX storage stack allows these virtual disks to be located on any of the multiple storage options available.

 

For performance analysis purposes, an IO request from an application in a virtual machine traverses through multiple levels of queues, each associated with a resource, in the guest OS, the VMkernel and the physical storage. (Note that physical storage could be an FC- or IP- SAN or disk array.) Each queue has an associated latency, dictated by its size and whether the IO load is low or high, which affects the throughput and latency seen by applications inside VMs.

 

Esxtop shows the storage statistics in three different screens: adapter screen, device screen, and vm screen. Interactive command ‘d’ can be used to switch to the adapter screen, ‘u’ for the device screen, and ‘v’ for the vm screen.

 

The main difference in the data seen in these three screens is the level at which it is aggregated, even though these screens have similar counters. By default, data is rolled up to the highest level possible for each screen. (1) On the adapter screen, by default, the statistics are aggregated per storage adapter but they can also be expanded to display data per storage path. See interactive command ‘e’  for the expand operation. (2) On the device screen, by default, statistics are aggregated per storage device, NFS client is also considered as a storage device. NFS statistics are appended after all the LUN devices, you can tell if a device is NFS by checking if the device name starts with “(NFS)”. Non-NFS statistics can also be viewed per path, world, or partition, see interactive commands, ‘e’, ‘P’, ‘t’, for the expand operations. (3) On the VM screen, statistics are aggregated on a per-group basis by default. One VM has one corresponding group, so they are equivalent to per-VM statistics. Statistics can also be expanded so that a row is displayed for per-vscsi-device basis. See interactive commands ‘e’.

 

Please refer to esxtop man page for the details of the interactive commands.

 

Section 4.2 Disk Statistics

Due to the similarities in the counters of the three disk screens, this section discusses the counters without distinguishing the screens. Similar to other esxtop screens, the storage counters are also organized in different sets, each of which contains related counters. The counters can be selected as a set by selecting the appropriate field option in esxtop. If esxtop is used in batch mode, make sure that the esxtop configuration file includes all counters of interest.

 

Each group of counters in the following subsections corresponds to a particular field option.

 

Section 4.2.1 I/O Throughput Statistics

  • CMDS/s

Number of commands issued per second.

 

  • READS/s

Number of read commands issued per second.

 

  • WRITES/s

Number of write commands issued per second.

 

  • MBREAD/s

Megabytes read per second.

 

  • MBWRTN/s

Megabytes written per second.

 

Section 4.2.2 Latency Statistics

This group of counters report latency values measured at three different points in the ESX storage stack. In the context of the figure below, the latency counters in esxtop report the Guest, ESX Kernel and Device latencies. These are under the labels GAVG, KAVG and DAVG, respectively. Note that GAVG is the sum of DAVG and KAVG counters.

 

 

Note that esxtop shows the latency statistics for different objects, such as adapters, devices, paths, and worlds. They may not perfectly match with each other, since their latencies are measured at the different layers of the ESX storage stack. To do the correlation, you need to be very familiar with the storage layers in ESX Kernel, which is out of our scope.

 

Latency values are reported for all IOs, read IOs and all write IOs. All values are averages over the measurement interval.

  • All IOs: KAVG/cmd, DAVG/cmd, GAVG/cmd, QAVG/cmd
  • Read IOs: KAVG/rd, DAVG/rd, GAVG/rd, QAVG/rd
  • Write IOs: KAVG/wr, DAVG/wr, GAVG/wr, QAVG/wr

 

  • LAT

This is the round-trip VSCSI latency for all IO requests sent to the storage device.

 

  • GAVG

This is the round-trip latency for the device and the storage layer of VMKernel.

 

GAVG should be close to the R metric in the figure.

 

Q: What is the relationship between GAVG, KAVG and DAVG?

A: GAVG = KAVG + DAVG

 

  • KAVG

This is the round-trip latency in storage stack.

 

The KAVG value should be very small in comparison to the DAVG value and should be close to zero. When there is a lot of queuing in ESX, KAVG can be as high, or even higher than DAVG. If this happens, please check the queue statistics, which will be discussed next.

 

  • DAVG

This is the latency seen at the device driver level. It includes the roundtrip time between the HBA and the storage.

 

DAVG is a good indicator of performance of the backend storage. If IO latencies are suspected to be causing performance problems, DAVG should be examined. Compare IO latencies with corresponding data from the storage array. If they are close, check the array for misconfiguration or faults. If not, compare DAVG with corresponding data from points in between the array and the ESX Server, e.g., FC switches. If this intermediate data also matches DAVG values, it is likely that the storage is under-configured for the application. Adding disk spindles or changing the RAID level may help in such cases.

 

  • QAVG

The average queue latency. QAVG is part of KAVG.

 

Response time is the sum of the time spent in queues in the storage stack and the service time spent by each resource in servicing the request. The largest component of the service time is the time spent in retrieving data from physical storage. If QAVG is high, another line of investigation is to examine the queue depths at each level in the storage stack.

 

Section 4.2.3 Queue Statistics

  • AQLEN

The storage adapter queue depth. This is the maximum number of ESX Server VMKernel active commands that the adapter driver is configured to support.

 

  • LQLEN

The LUN queue depth. This is the maximum number of ESX Server VMKernel active commands that the LUN is allowed to have. (Note that, in this document, the terminologies of LUN and Storage device can be used interchangeably.)

 

  • WQLEN

The World queue depth. This is the maximum number of ESX Server VMKernel active commands that the World is allowed to have. Note that this is a per LUN maximum for the World.

 

  • ACTV

The number of commands in the ESX Server VMKernel that are currently active. This statistic is only applicable to worlds and LUNs.

 

Please refer to %USD.

 

  • QUED

The number of commands in the VMKernel that are currently queued. This statistic is only applicable to worlds and LUNs.

 

Queued commands are commands waiting for an open slot in the queue. A large number of queued commands may be an indication that the storage system is overloaded. A sustained high value for the QUED counter signals a storage bottleneck which may be alleviated by increasing the queue depth. Check that LOAD &lt; 1 after increasing the queue depth. This should also be accompanied by improved performance in terms of increased cmd/s.

 

Note that there are queues in different storage layers. You might want to check the QUED stats for devices, and worlds.

 

  • %USD

The percentage of queue depth used by ESX Server VMKernel active commands. This statistic is only applicable to worlds and LUNs.

 

%USD = ACTV / QLEN * 100%

 

For world stats, WQLEN is used as the denominator. For LUN (aka device) stats, LQLEN is used as the denominator.

 

%USD is a measure of how many of the available command queue “slots” are in use. Sustained high values indicate the potential for queuing; you may need to adjust the queue depths for system’s HBAs if QUED is also found to be consistently &gt; 1 at the same time. Queue sizes can be adjusted in a few places in the IO path and can be used to alleviate performance problems related to latency. For detailed information on this topic please refer to the VMware whitepaper entitled “Scalable Storage Performance”.

 

  • LOAD

The ratio of the sum of VMKernel active commands and VMKernel queued commands to the queue depth. This statistic is only applicable to worlds and LUNs.

 

The sum of the active and queued commands gives the total number of outstanding commands issued by that virtual machine. The LOAD counter values is the ratio of this value with respect to the queue depth. If LOAD &gt; 1, check the value of the QUED counter.

 

Section 4.2.4 Error Statistics

  • ABRTS/s

The number of commands aborted per second.

 

It can indicate that the storage system is unable to meet the demands of the guest operating system. Abort commands are issued by the guest when the storage system has not responded within an acceptable amount of time, e.g. 60 seconds on some windows OS’s. Also, resets issued by a guest OS on its virtual SCSI adapter will be translated to aborts of all the commands outstanding on that virtual SCSI adapter.

 

  • RESETS/s

The number of commands reset per second.

 

Section 4.2.5 PAE Statistics

  • PAECMD/s

The number of PAE commands per second.

 

It may point to hardware misconfiguration. When the guest allocates a buffer, the vmkernel assigns some machine memory, which might come from a “highmem” region. If you have a driver that is not PAE-aware, then this counter is updated if accesses to this memory region result in copies by the vmkernel into a lower memory location before issuing the request to the adapter. This might happen if you do not populate the DIMMs with low memory first, then you may artificially cause “highmem” memory accesses.

 

  • PAECP/s

The number of PAE copies per second.

 

Section 4.2.6 Split Statistics

  • SPLTCMD/s

The number of split commands per second.

 

Commands can be split when they reach the vmkernel. This might impact perceived latency to the guest. The guest may be issuing commands of large block sizes which have to be broken down by the vmkernel. For ESX3.0.x, guest requests greater than 128KB are split into 128KB chunks. Since few applications do larger than 128KB ops, this is unlikely to be an issue. Splitting can also occur when IOs fall across partition boundaries but these are easily differentiated from the splitting as a result of the IO size.

 

  • SPLTCP/s

The number of split copies per second.

 

Section 4.2.7 Clone Statistics

  • CLONE_RD

The number of  CLONE commands successfully completed where this device was a source.

 

  • CLONE_WR

The number of CLONE commands successfully completed where this device was a destination.

 

  • CLONE_F

The number of failed CLONE commands.

 

High number of failed CLONE commands indicates that the array does not support this command.

 

  • MBC_RD/s

Megabytes clone read per second.

 

  • MBC_WR/s

Megabytes clone written per second.

 

  • CAVG/suc

The average clone latency  per successful command.

 

Clone latency  can be affected by VM size, storage type and network traffic.

 

  • CAVG/f

The average clone latency  per failed command.

 

Section 4.2.8 ATS Statistics

  • ATS

Then number of ATS (Atomic test and set) commands successfully completed.

 

The ATS operation atomically compares an on-disk sector to a given buffer, and, if the two are identical, writes new data into the on-disk sector. The ATS primitive obviates the need for SCSI reservations for the purpose of disk-locking.

 

  • ATSF

The number of ATS commands failed.

 

ATS fails if there is a mismatch between old image and the current image on disk, most likely because of an intervening ATS command from another ESX host interested in the same lock.  It can also fail because of  reservation conflicts if another host has the LUN reserved using legacy SCSI reservation.

 

High number of failed ATS commands indicates that the array does not support this command.

 

  • AAVG/suc

The average ats latency  per successful command.

 

  • AAVG/f

The average ats latency per failed command.

 

Section 4.2.9 Zero Statistics

  • ZERO

The number of the ZERO_BLOCKS commands successfully completed

 

When a virtual disk is created, depends on the VMDK type, any data  remaining on the physical disk or LUN can be  zeroed out during creation of the virtual disk or  zeroed out at a later time during virtual machine read and write operations.

 

  • ZERO_F

The number of ZERO commands failed.

 

High number of failed ZERO commands indicates that the array does not support this command.

 

  • MBZERO/s

Megabytes zeroed per second.

 

  • ZAVG/suc

The average zero latency per successful command.

 

  • ZAVG/f

The average zero latency per failed command.

 

Section 4.2.10 Reservation Statistics

A SCSI reservation indicates the host is doing some metadata operation on the VMFS volume (like file creation, allocation of disk space, file rename etc) which by itself is benign, but If an another host does I/O at the same time when the SCSI reservation is in progress then they could have reservation conflicts.

 

During the conflict period any I/O going to the LUN will fail with the BUSY status, and will have to be retried.  Usually reservations are held for a very short time (few hundred microseconds). Obviously high number of reservation conflicts is not good and I/O latencies will go up when there are retries.  Likelihood of having reservation conflicts increases with the number of metadata operations and with the number of ESX hosts sharing the same LUN doing I/O at the same time.

 

  • RESV/s

The number of SCSI reservations per second.

 

  • CONS/s

The number of SCSI reservation conflicts per second.

 

  • FRESV/s

The number of reserve commands failed per second.

 

Section 4.3 Batch Mode Output

Esxtop batch mode output can be loaded in perfmon directly. It uses a csv (comma separated values) format. The instance type can be identified via its name. Because there are quite a number of instances related to disk statistics, let’s list a few examples below. You may easily match the format in your own environment.

 

  • LUN (aka device): ”
    &lt;host&gt;\Physical Disk(DEV-vmhba0:0:0)\&lt;counter&gt;”
  • Partition: ”
    &lt;host&gt;\Physical Disk(PN-vmhba0:0:0-1)\&lt;counter&gt;”
  • Path: ”
    &lt;host&gt;\Physical Disk(PH-vmhba0:C0:T0:L0)\&lt;counter&gt;”
  • Per-World-Per-Device: ”
    &lt;host&gt;\Physical Disk(WD-vmhba0:0:0-1024)\&lt;counter&gt;”
  • Adapter: ”
    &lt;host&gt;\Physical Disk(vmhba0)\&lt;counter&gt;”
  • VSCSI: ”
    &lt;host&gt;\Virtual Disk(win-64)\&lt;counter&gt;”
  • NFS: ”
    &lt;host&gt;\Physical Disk NFS Volume(vmfs_nas1)\&lt;counter&gt;”

 

Section 5 Network

Section 5.1 Port

We arrange the network stats per port of a virtual switch. “PORT-ID” identifies the port and “DNAME” shows the virtual switch name. A port can be linked to a physical NIC as an uplink, or can be connected by a virtual NIC. “UPLINK” indicates whether the port is an uplink.

 

If the port is an uplink, i.e., “UPLINK” is ‘Y’, “USED-BY” shows the physical NIC name.

 

If the port is connected by a virtual NIC, i.e., “UPLINK” is ‘N’, “USED-BY” shows the port client name. (a) If the port is used by a virtual machine, the client name contains a world id and the VM name. The world id identifies the leader world of the VM group. Note that “vswif” is used by COS (on classic ESX). (b) If the port is used by VMKernel system, there is no world id. The client name can be used to identify the use of the port. To give two examples.

 

  • “vmk” is a port used by vmkernel. Users can create vmk NICs for  their uses, such as VMotion. On ESXi, there will be at least one vmk  NIC to communicate with outside of the host.
  • “Management” is a management port for a portset. This is internal. Usually no need to worry about it.

 

For each non-uplink port, the NIC teaming policy determines which physical NIC is in charge of the port. “TEAM-PNIC” shows the physical NIC name, if valid. Please refer to NIC teaming documentation for details.

 

Section 5.2 Port Statistics

  • “SPEED” (Mbps)

The link speed in Megabits per second. This information is only valid for a physical NIC.

 

  • “FDUPLX”

‘Y’ implies the corresponding link is operating at full duplex. ‘N’ implies it is not. This information is only valid for a physical NIC.

 

  • “UP”

‘Y’ implies the corresponding link is up. ‘N’ implies it is not. This information is only valid for a physical NIC.

 

  • “PKTTX/s”

The number of packets transmitted per second.

 

  • “PKTRX/s”

The number of packets received per second.

 

  • “MbTX/s” (Mbps)

The MegaBits transmitted per second.

 

  • “MbRX/s” (Mbps)

The MegaBits received per second.

 

Q: Why does MbRX/s not match PKTRX/s for different workloads?

A: This is because the packet size may not be the same. The average packet size can be computed as follows: average_packet_size = MbRX/s / PKTRX/s . A large packet size may improve CPU efficiency of processing the packet. However, it may potentially increase latency.

 

  • “%DRPTX”

The percentage of transmit packets dropped.

 

“%DRPTX” = “dropped Tx packets” / (“success Tx packets” + “dropped Tx packets”)

 

Q: What does it mean if %DRPTX is high?

A: This usually means the network transmit performance is bad. Please check whether the physical NICs are fully utilizing their capacity. You probably need physical NICs with better performance. Or, you may add more physical NICs and use a good NIC teaming load balancing policy.

 

  • “%DRPRX”

The percentage of receive packets dropped.

 

“%DRPRX” = “dropped Rx packets” / (“success Rx packets” + “dropped Rx packets”)

 

Q: What does it mean if %DRPRX is high?

A: This usually means the network recieve performance is bad. Try to give more CPU resource to the impacted VM, or increase the ring buffer size.

 

  • “ACTN/s”

Number of actions per second. The actions here are VMkernel actions. It is an internal counter. We won’t discuss it further here.

 

Section 6. Interrupt

  • “DEVICES”

The devices that use the interrupt vector.

 

It is the list of devices separated by comma’s. If the interrupt vector is not enabled for the device, its name is enclosed in “&lt;&gt;”, e.g. “&lt;VMK device&gt;”.

 

Tip: If “DEVICES” is cut off due to its length, use interactive command “L” to change the length of column “DEVICES”.

 

  • “COUNT/s”

The total number of interrupts per second across all the CPUs.

 

E.g., If you have 2 CPUs, “COUNT/s” = “COUNT_0” + “COUNT_1”.  “COUNT_x” will be described below.

 

This counter measures how often an interrupt is raised on the “DEVICE”.

 

  • “COUNT_x”

The number of interrupts per second on CPU ‘x’.

 

This is a per CPU counter. Comparing “COUNT_x” for the same interrupt vector on different CPUs can tell us how balanced the interrupts are  scheduled across all the CPUs.

 

  • “TIME/int”

The average processing time in microseconds per interrupt.

 

  • “TIME_x”

The average processing time in microseconds per interrupt on CPU ‘x’.

 

“TIME/int” is the average for all the interrupts of the same vector,  while “TIME_x” averages only the interrupts raised on CPU ‘x’.

 

Section 7. Batch Mode

Esxtop batch mode output uses a csv (comma separated values) format. The first line contains the names of the performance counters and their instances. Each of the following lines contains the performance data for those counter instances in one snapshot.

 

One way to read the batch mode output file is to load it in Windows perfmon. (1) Run perfmon; (2) Type “Ctrl + L” to view log data; (3) Add the file to the “Log files” and click OK; (4) Choose the counters to show the performance data. Each batch mode counter has a category name (listed as a performance object in perfmon) and a counter name (listed in the counter list in perfmon).

 

The counter names in esxtop batch mode are different from the ones in interactive mode listed in the sections above. The tables below describe their relationships. The first column is the interactive mode counter name; the second column is the batch mode counter category; the last column is the batch mode counter name.

 

  • Table 7-1 CPU Batch Mode Counters
Counter Name Batch Mode Category Batch Mode Counter Name
CPU load average Physical Cpu Load Cpu Load (1 Minute Avg)
Cpu Load (5 Minute Avg)
Cpu Load (15 Minute Avg)
PCPU USED(%) Physical Cpu % Processor Time
PCPU UTIL(%) Physical Cpu % Util Time
CORE UTIL(%) Physical Cpu % Core Util Time
CCPU(%) us Console Physical Cpu % User Time
CCPU(%) sy Console Physical Cpu % System Time
CCPU(%) id Console Physical Cpu % Idle Time
CCPU(%) wa Console Physical Cpu % I/O Wait Time
CCPU(%) cs/sec Console Physical Cpu % Context Switches/sec
%USED Group Cpu (or Vcpu) % Used
%SYS Group Cpu (or Vcpu) % System
%OVRLP Group Cpu (or Vcpu) % Overlap
%RUN Group Cpu (or Vcpu) % Run
%RDY Group Cpu (or Vcpu) % Ready
%MLMTD Group Cpu (or Vcpu) % Max Limited
%CSTP Group Cpu (or Vcpu) % CoStop
%WAIT Group Cpu (or Vcpu) % Wait
%IDLE Group Cpu (or Vcpu) % Idle
%SWPWT Group Cpu (or Vcpu) % Swap Wait

 

  • Table 7-2 Memory Batch Mode Counters
Counter Name Batch Mode Category Batch Mode Counter Name
MEM overcommit avg Memory Memory Overcommit (1 Minute Avg)
Memory Overcommit (5 Minute Avg)
Memory Overcommit (15 Minute Avg)
PMEM total Memory Machine MBytes
PMEM cos Memory Console MBytes
PMEM vmk Memory Kernel MBytes
PMEM other Memory NonKernel MBytes
PMEM free Memory Free MBytes
VMKMEM managed Memory Kernel Managed MBytes
VMKMEM minfree Memory Kernel MinFree MBytes
VMKMEM rsvd Memory Kernel Reserved MBytes
VMKMEM ursvd Memory Kernel Unreserved MBytes
VMKMEM state Memory Kernel State (0: high, 1: soft, 2:hard, 3: low)
COSMEM free Console Memory Free MBytes
COSMEM swap_t Console Memory Swap Total MBytes
COSMEM swap_f Console Memory Swap Free MBytes
COSMEM r/s Console Memory Swap MBytes Read/sec
COSMEM w/s Console Memory Swap MBytes Write/sec
NUMA Numa Node Total MBytes
Free MBytes
PSHARE shared Memory PShare Shared MBytes
PSHARE common Memory PShare Common MBytes
PSHARE saving Memory PShare Savings MBytes
SWAP curr Memory Swap Used MBytes
SWAP target Memory Swap Target MBytes
SWAP r/s Memory Swap MBytes Read/sec
SWAP w/s Memory Swap MBytes Write/sec
MEMCTL curr Memory Memctl Current MBytes
MEMCTL target Memory Memctl Target MBytes
MEMCTL max Memory Memctl Max MBytes
MEMSZ Group Memory Memory Size MBytes
GRANT Group Memory Memory Granted Size MBytes
SZTGT Group Memory Target Size MBytes
TCHD Group Memory Touched MBytes
%ACTV Group Memory % Active Estimate
%ACTVS Group Memory % Active Slow Estimate
%ACTVF Group Memory % Active Fast Estimate
%ACTVN Group Memory % Active Next Estimate
MCTL? Group Memory Memctl?
MCTLSZ Group Memory Memctl MBytes
MCTLTGT Group Memory Memctl Target MBytes
MCTLMAX Group Memory Memctl Max MBytes
SWCUR Group Memory Swapped MBytes
SWTGT Group Memory Swap Target MBytes
SWR/s Group Memory Swap Read MBytes/sec
SWW/s Group Memory Swap Written MBytes/sec
SHRD Group Memory Shared MBytes
ZERO Group Memory Zero MBytes
SHRDSVD Group Memory Shared Saved MBytes
COWH Group Memory Copy On Write Hint MBytes
OVHDUW Group Memory Overhead UW MBytes
OVHD Group Memory Overhead MBytes
OVHDMAX Group Memory Overhead Max MBytes

 

  • Table 7-3 Disk Batch Mode Counters
Counter Name Batch Mode Category Batch Mode Counter Name
CMDS/s Physical Disk Commands/sec
READS/s Physical Disk Reads/sec
WRITES/s Physical Disk Writes/sec
CMDS/s Virtual Disk Commands/sec
READS/s Virtual Disk Reads/sec
WRITES/s Virtual Disk Writes/sec
CMDS/s Physical Disk Adapter Commands/sec
READS/s Physical Disk Adapter Reads/sec
WRITES/s Physical Disk Adapter Writes/sec
CMDS/s Physical Disk Path Commands/sec
READS/s Physical Disk Path Reads/sec
WRITES/s Physical Disk Path Writes/sec
CMDS/s Physical Disk SCSI Device Commands/sec
READS/s Physical Disk SCSI Device Reads/sec
WRITES/s Physical DiskSCSI Device Writes/sec
CMDS/s Physical Disk Partition Commands/sec
READS/s Physical Disk Partition Reads/sec
WRITES/s Physical Disk Partition Writes/sec
CMDS/s Physical Disk Per-Device-Per-World Commands/sec
READS/s Physical Disk Per-Device-Per-World Reads/sec
WRITES/s Physical Disk Per-Device-Per-World Writes/sec
CMDS/s Physical Disk NFS Volume Commands/sec
READS/s Physical Disk NFS Volume Reads/sec
WRITES/s Physical Disk NFS Volume Writes/sec
CLONE_RD Physical Disk SCSI Device CReads
CLONE_WR Physical Disk SCSI Device CWrites
CLONE_F Physical Disk SCSI Device CFailed
CLONE_RD Physical Disk NFS Volume CReads
CLONE_WR Physical Disk NFS Volume CWrites
CLONE_F Physical Disk NFS Volume CFailed
ATS Physical Disk SCSI Device ATS
ATSF Physical Disk SCSI Device ATS Failed
ATS Physical Disk NFS Volume ATS
ATSF Physical Disk NFS Volume ATS Failed
ZERO Physical Disk SCSI Device Zeros
ZERO_F Physical Disk SCSI DeviceZeros Failed
ZERO Physical Disk NFS Volume Zeros
ZERO_F Physical Disk NFS Volume Zeros Failed
MBREAD/s Physical Disk MBytes Read/sec
MBWRTN/s Physical Disk MBytes Written/sec
MBREAD/s Virtual Disk MBytes Read/sec
MBWRTN/s Virtual Disk MBytes Written/sec
MBREAD/s Physical Disk Adapter MBytes Read/sec
MBWRTN/s Physical Disk Adapter MBytes Written/sec
MBREAD/s Physical Disk Path MBytes Read/sec
MBWRTN/s Physical Disk Path MBytes Written/sec
MBREAD/s Physical Disk SCSI Device MBytes Read/sec
MBWRTN/s Physical Disk SCSI Device MBytes Written/sec
MBREAD/s Physical Disk Partition MBytes Read/sec
MBWRTN/s Physical Disk Partition MBytes Written/sec
MBREAD/s Physical Disk Per-Device-Per-World MBytes Read/sec
MBWRTN/s Physical Disk Per-Device-Per-World MBytes Written/sec
MBREAD/s Physical Disk NFS Volume MBytes Read/sec
MBWRTN/s Physical Disk NFS Volume MBytes Written/sec
MBZERO/s Physical Disk SCSI Device MBytes Zeroed/sec
MBC_RD/s Physical Disk SCSI Device MBytes CReads/sec
MBC_WR/s Physical Disk SCSI Device MBytes CWrites/sec
MBZERO/s Physical Disk NFS Volume MBytes Zeroed/sec
MBC_RD/s Physical Disk NFS Volume MBytes CReads/sec
MBC_WR/s Physical Disk NFS Volume MBytes CWrites/sec
KAVG/cmd Physical Disk Average Kernel MilliSec/Command
DAVG/cmd Physical Disk Average Driver MilliSec/Command
GAVG/cmd Physical Disk Average Guest MilliSec/Command
QAVG/cmd Physical Disk Average Queue MilliSec/Command
KAVG/cmd Physical Disk Adapter Average Kernel MilliSec/Command
DAVG/cmd Physical Disk Adapter Average Driver MilliSec/Command
GAVG/cmd Physical Disk Adapter Average Guest MilliSec/Command
QAVG/cmd Physical Disk Adapter Average Queue MilliSec/Command
KAVG/cmd Physical Disk Path Average Kernel MilliSec/Command
DAVG/cmd Physical Disk Path Average Driver MilliSec/Command
GAVG/cmd Physical Disk Path Average Guest MilliSec/Command
QAVG/cmd Physical Disk Path Average Queue MilliSec/Command
KAVG/cmd Physical Disk SCSI Device Average Kernel MilliSec/Command
DAVG/cmd Physical Disk SCSI Device Average Driver MilliSec/Command
GAVG/cmd Physical Disk SCSI Device Average Guest MilliSec/Command
QAVG/cmd Physical Disk SCSI Device Average Queue MilliSec/Command
KAVG/cmd Physical Disk Partition Average Kernel MilliSec/Command
DAVG/cmd Physical Disk Partition Average Driver MilliSec/Command
GAVG/cmd Physical Disk Partition Average Guest MilliSec/Command
QAVG/cmd Physical Disk Partition Average Queue MilliSec/Command
KAVG/cmd Physical Disk Per-Device-Per-World Average Kernel MilliSec/Command
DAVG/cmd Physical Disk Per-Device-Per-World Average Driver MilliSec/Command
GAVG/cmd Physical Disk Per-Device-Per-World Average Guest MilliSec/Command
QAVG/cmd Physical Disk Per-Device-Per-World Average Queue MilliSec/Command
KAVG/cmd Physical Disk NFS Volume Average Kernel MilliSec/Command
DAVG/cmd Physical Disk NFS Volume Average Driver MilliSec/Command
GAVG/cmd Physical Disk NFS Volume Average Guest MilliSec/Command
QAVG/cmd Physical Disk NFS Volume Average Queue MilliSec/Command
KAVG/rd Physical Disk Average Kernel MilliSec/Read
DAVG/rd Physical Disk Average Driver MilliSec/Read
GAVG/rd Physical Disk Average Guest MilliSec/Read
QAVG/rd Physical Disk Average Queue MilliSec/Read
KAVG/rd Physical Disk Adapter Average Kernel MilliSec/Read
DAVG/rd Physical Disk Adapter Average Driver MilliSec/Read
GAVG/rd Physical Disk Adapter Average Guest MilliSec/Read
QAVG/rd Physical Disk Adapter Average Queue MilliSec/Read
KAVG/rd Physical Disk Path Average Kernel MilliSec/Read
DAVG/rd Physical Disk Path Average Driver MilliSec/Read
GAVG/rd Physical Disk Path Average Guest MilliSec/Read
QAVG/rd Physical Disk Path Average Queue MilliSec/Read
KAVG/rd Physical Disk SCSI Device Average Kernel MilliSec/Read
DAVG/rd Physical Disk SCSI Device Average Driver MilliSec/Read
GAVG/rd Physical Disk SCSI Device Average Guest MilliSec/Read
QAVG/rd Physical Disk SCSI Device Average Queue MilliSec/Read
KAVG/rd Physical Disk Partition Average Kernel MilliSec/Read
DAVG/rd Physical Disk Partition Average Driver MilliSec/Read
GAVG/rd Physical Disk Partition Average Guest MilliSec/Read
QAVG/rd Physical Disk Partition Average Queue MilliSec/Read
KAVG/rd Physical Disk Per-Device-Per-World Average Kernel MilliSec/Read
DAVG/rd Physical Disk Per-Device-Per-World Average Driver MilliSec/Read
GAVG/rd Physical Disk Per-Device-Per-World Average Guest MilliSec/Read
QAVG/rd Physical Disk Per-Device-Per-World Average Queue MilliSec/Read
KAVG/rd Physical Disk NFS Volume Average Kernel MilliSec/Read
DAVG/rd Physical Disk NFS Volume Average Driver MilliSec/Read
GAVG/rd Physical Disk NFS Volume Average Guest MilliSec/Read
QAVG/rd Physical Disk NFS Volume Average Queue MilliSec/Read
KAVG/wr Physical Disk Average Kernel MilliSec/Write
DAVG/wr Physical Disk Average Driver MilliSec/Write
GAVG/wr Physical Disk Average Guest MilliSec/Write
QAVG/wr Physical Disk Average Queue MilliSec/Write
KAVG/wr Physical Disk Adapter Average Kernel MilliSec/Write
DAVG/wr Physical Disk Adapter Average Driver MilliSec/Write
GAVG/wr Physical Disk Adapter Average Guest MilliSec/Write
QAVG/wr Physical Disk Adapter Average Queue MilliSec/Write
KAVG/wr Physical Disk Path Average Kernel MilliSec/Write
DAVG/wr Physical Disk Path Average Driver MilliSec/Write
GAVG/wr Physical Disk Path Average Guest MilliSec/Write
QAVG/wr Physical Disk Path Average Queue MilliSec/Write
KAVG/wr Physical Disk SCSI Device Average Kernel MilliSec/Write
DAVG/wr Physical Disk SCSI Device Average Driver MilliSec/Write
GAVG/wr Physical Disk SCSI Device Average Guest MilliSec/Write
QAVG/wr Physical Disk SCSI Device Average Queue MilliSec/Write
KAVG/wr Physical Disk Partition Average Kernel MilliSec/Write
DAVG/wr Physical Disk Partition Average Driver MilliSec/Write
GAVG/wr Physical Disk Partition Average Guest MilliSec/Write
QAVG/wr Physical Disk Partition Average Queue MilliSec/Write
KAVG/wr Physical Disk Per-Device-Per-World Average Kernel MilliSec/Write
DAVG/wr Physical Disk Per-Device-Per-World Average Driver MilliSec/Write
GAVG/wr Physical Disk Per-Device-Per-World Average Guest MilliSec/Write
QAVG/wr Physical Disk Per-Device-Per-WorldAverage Queue MilliSec/Write
KAVG/wr Physical Disk NFS Volume Average Kernel MilliSec/Write
DAVG/wr Physical Disk NFS Volume Average Driver MilliSec/Write
GAVG/wr Physical Disk NFS Volume Average Guest MilliSec/Write
QAVG/wr Physical Disk NFS Volume Average Queue MilliSec/Write
LAT/rd Virtual Disk Average MilliSec/Read
LAT/wr Virtual Disk Average MilliSec/Write
CAVG/suc Physical Disk SCSI Device Average Success Latency ms/Clone
CAVG/f Physical Disk SCSI Device Average Failure Latency ms/Clone
AAVG/suc Physical Disk SCSI Device Average Success Latency ms/ATS
AAVG/f Physical Disk SCSI Device Average Failure Latency ms/ATS
ZAVG/suc Physical Disk SCSI Device Average Success Latency ms/Zero
ZAVG/f Physical Disk SCSI Device Average Failure Latency ms/Zero
CAVG/suc Physical Disk NFS Volume Average Success Latency ms/Clone
CAVG/f Physical Disk NFS Volume Average Failure Latency ms/Clone
AAVG/suc Physical Disk NFS Volume Average Success Latency ms/ATS
AAVG/f Physical Disk NFS Volume Average Failure Latency ms/ATS
ZAVG/suc Physical Disk NFS Volume Average Success Latency ms/Zero
ZAVG/f Physical Disk NFS Volume Average Failure Latency ms/Zero
AQLEN Physical Disk Adapter Q Depth
DQLEN Physical Disk SCSI Device Device Q Depth
WQLEN Physical Disk SCSI Device World Q Depth
DQLEN Physical Disk Partition Device Q Depth
WQLEN Physical Disk Partition World Q Depth
DQLEN Physical Disk Per-Device-Per-World Device Q Depth
WQLEN Physical Disk Per-Device-Per-World World Q Depth
DQLEN Physical Disk Path Device Q Depth
WQLEN Physical Disk Path World Q Depth
ACTV Physical Disk SCSI Device Active Commands
QUED Physical Disk SCSI Device Queued Commands
%USD Physical Disk SCSI Device % Used
LOAD Physical Disk SCSI Device Load
ACTV Physical Disk NFS Volume Active Commands
ABRTS/s Physical Disk Aborts/sec
RESETS/s Physical Disk Resets/sec
ABRTS/s Physical Disk Adapter Aborts/sec
RESETS/s Physical Disk Adapter Resets/sec
ABRTS/s Physical Disk Path Aborts/sec
RESETS/s Physical Disk Path Resets/sec
ABRTS/s Physical Disk SCSI Device Aborts/sec
RESETS/s Physical Disk SCSI Device Resets/sec
ABRTS/s Physical Disk Per-Device-Per-World Aborts/sec
RESETS/s Physical Disk Per-Device-Per-World Resets/sec
ABRTS/s Physical Disk NFS Volume Aborts/sec
RESETS/s Physical Disk NFS Volume Resets/sec
PAECMD/s Physical Disk PAE Commands/sec
PAECP/s Physical Disk PAE Copies/sec
PAECMD/s Physical Disk Adapter PAE Commands/sec
PAECP/s Physical Disk Adapter PAE Copies/sec
PAECMD/s Physical Disk Path PAE Commands/sec
PAECP/s Physical Disk Path PAE Copies/sec
SPLTCMD/s Physical Disk Split Commands/sec
SPLTCP/s Physical Disk Split Copies/sec
SPLTCMD/s Physical Disk Adapter Split Commands/sec
SPLTCP/s Physical Disk Adapter Split Copies/sec
SPLTCMD/s Physical Disk Path Split Commands/sec
SPLTCP/s Physical Disk Path Split Copies/sec
RESV/s Physical Disk Reserves/sec
CONS/s Physical Disk Conflicts/sec
FRESV/s Physical Disk Failed Reserves/sec

 

  • Table 7-4 Network Batch Mode Counters
Counter Name Batch Mode Category Batch Mode Counter Name
SPEED Network Port Link Speed (Mb/s)
FDUPLX Network Port Full Duplex?
UP Network Port Link Up?
PKTTX/s Network Port Packets Transmitted/sec
PKTRX/s Network Port Packets Received/sec
MbTX/s Network Port MBits Transmitted/sec
MbRX/s Network Port MBits Received/sec
%DRPTX Network Port % Outbound Packets Dropped
%DRPRX Network Port % Received Packets Dropped
ACTN/s Network Port Actions Posted/sec

 

  • Table 7-5 Interrupt Batch Mode Counters
Counter Name Batch Mode Category Batch Mode Counter Name
COUNT/s Interrupt Vector Interrupts/second
TIME/int Interrupt Vector Processing Time MicroSec/Interrupt

Log in to esx console and do the following .

[root@pesx11 /]# cd /proc/scsi/lpfc820/  <or qla >
[root@pesx11 lpfc820]# ls
1  2
[root@pesx11 lpfc820]#

[root@pesx11 lpfc820]# cat 1
Emulex LightPulse Fibre Channel SCSI driver 8.2.0.30.52vmw-4
Fujitsu BX600-FC42E 4Gb 2-port PCIe Fibre Channel mezzanine card on PCI bus 10 device 00 irq 217 port 0
BoardNum: 0
Firmware Version: 2.82A4 (Z3F2.82A4)
Portname: 10:00:00:00:c9:c2:85:48   Nodename: 20:00:00:00:c9:c2:85:48

SLI Rev: 3
NPIV Supported: VPIs max 100  VPIs used 0
RPIs max 512  RPIs used 4

Vport List:

Link Up – Ready:
PortID 0x30300
Fabric
Current speed 4G

Physical Port Discovered Nodes: Count 0
[root@pesx11 lpfc820]#


Purpose

When using 3rd party management products for vCenter Server, these plug-ins appear in the Available Plug-ins list. Some of these products may not have an uninstaller to remove the entry under Available Plug-ins.
This article provides the steps to remove the unwanted plug-ins from the Available Plug-ins list.

Resolution

To remove the unwanted plug-ins from the Available Plug-ins list:

  1. In a web browser, navigate to http://<vcenter server name or IP>/mob.

    Where <vcenter server name or IP> is the name of your vCenter Server or its IP address.

  2. Click Content.
  3. Click ExtensionManager.
  4. Select and copy the name of the plug-in you want to remove from the list of values under Properties.
  5. Click UnregisterExtension. A new window appears.
  6. Paste the name of the plug-in and click Invoke Method. This removes the plug-in.
  7. Close the window.
  8. Refresh the Managed Object Type:ManagedObjectReference:ExtensionManager window to verify if the plug-in is removed successfully.

Ref : Vmware KB